Tuesday 5 April 2011

reserch in to jobs

Games developer

Job description

game developers work for a rage of games from computers, handhelds, internet, consols and alo of other platforms. the jobs in game development are either design or programming. i would like to o into desin work. i will be working with over 200 professionals. there are amny stages to make a game so you can be working up to 3 years making a game.

artist includes concept artist, animato and 3D modeller.

Typical work activities

  • developing designs and/or initial concept designs for games including game play;
  • generating game scripts and storyboards;
  • creating the visual aspects of the game at the concept stage;
  • using 2D or 3D modelling and animation software, such as Maya, at the production stage;
  • producing the audio features of the game, such as the character voices, music and sound effects;
  • programming the game using programming languages such as C++;
  • quality testing games in a systematic and thorough way to find problems or bugs and recording precisely where the problem was discovered;
  • solving complex technical problems that occur within the game production;
  • disseminating knowledge to colleagues, clients, publishers and gamers;
  • understanding complex written information, ideas and instructions;
  • working closely with team members to meet the needs of a project;
  • planning resources and managing both the team and the process;
  • performing effectively under pressure and meeting deadlines to ensure the game is completed on time.

 These are jobs that i can see my self doing on a day to day basis and enjoy doing.

 

Work conditions

salaries can start at £12,000 to £25,000 and after 10/ 15 years i can be earnin up to £35,000 to £70,000 but can varie depending on your specialism, company and where you work.

working hours can be flexable but however i can be working up to 40 hour weeks or more. when trying to meet a dead line you can have to work 60 to 80 hour weeks and even the weekend.

work is normaly office based and are expected to work as a team in ordeer to get the work done.

their is normaly no dress code for work.

 

Entry requirements

  • computer games development;
  • computer games design;
  • multimedia design;
  • interactive media;
  • software engineering;
  • mathematics;
  • physics;
  • animation;
  • graphic design;
  • computer science.

 with the incressing popularity of games and advances in technology, there are alot of job going, but their is and insain amount of competition to get thos jobs. all game developers need to show a hight level of commitment.

a game designer will need an extensive experience of game playing, an understanding of diffrent styles and platforms and database skills.

will need to show and understanding/ evidence of:

  • technical ability, in particular familiarisation with a range of software packages and/or programming languages;
  • teamworking skills;
  • the ability to work independently;
  • creativity;
  • communication skills;
  • problem-solving ability;
  • flexibility;
  • self-motivation;
  • initiative;
  • enthusiasm;
  • the ability to meet deadlines and client requirements.
jobs in the industry are rarly advertised so it is vital to start building up contacts.

Training

you will normaly start at a junior level and are managed by a more expirienced lead developer, who wil give training on the job. i will have to be able to keep up with the changing technology and softwear packages. i will have to keep up with my own learning on my own.

 

 


 

 


 

 

 

 

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